Research Facility

Creating a Research Facility
When creating a Research Facility the first thing you need to remember is that you build in the region you are currently in.

With each Research Facility that the player builds the cost will go up by the values mentioned above.

The creation and upgrade cost may vary depending on your standings with the country that owns the region you want to build in.

And remember, you can only build 1 Research Facility per region.

Function of a Research Facility
There are 2 functions of the Research Facility:
 * The Research Facility gives a personal resource generation modifier to the owner of the Research Facility for his/her Generator in the region of his/her Research Facility location.
 * The Research Facility gives a regional resource generation modifier to all fellow country citizens and any player with +100 standings with the Research Facility’s owners citizenship country for his/her Generator in the region of his/her Research Facility location.

The Research Facility resource generation modifier:

You can find your total Research Facility bonus of a region on the region pages or on the asset page (if you have at least 1 asset in that region).

Destructibility
A Research Facility is a destructible asset. When there is (any) battle in the region of your Research Facility location, at the end of that battle there is a chance your Research Facility will take some damage.

The chance of your Research Facility taking damage after a battle is as follows:
 * If the defending side wins: 0,5%
 * If the defending side loses: 5%

The amount of damage your Research Facility can receive per battle is a random percentage between 1% and 25%

A damaged Research Facility does not provide any personal or regional bonus.

A damaged Research Facility can be repaired. The cost of repair is 10 per 1% damage.

If a damaged Research Facility reaches 100% damage the Research Facility will be destroyed.

Research Facilities of inactive and banned players can not take damage.